Last November, Cameron and I were invited to take part in a charity event hosted by Indie Impact over on Twitch. It was a showcase of indie games streamed over the course of a weekend to raise money for the Stonewall Community Foundation with interviews with a variety of LGBTQIA+ indie developers (including us!) It …
The Chaser’s Voyage: Post-Launch Thoughts
Well, we finally did it. We put out our first game and I couldn’t be prouder. I know this might sound like hubris, but I still think The Chaser’s Voyage is one of the most fun games I’ve ever played. I hope that everyone else who is willing to give our little passion project a …
The Chaser’s Voyage has officially launched!
Hello everyone! It’s finally time. Thank you all so much for your support during our voyage through Early Access, but now a new one begins! The Chaser’s Voyage has officially launched! It’s been quite a long journey to get here, but it’s been worth it. I’m so happy to have gotten this far with Eos …
The Final Big Update in Early Access for The Chaser’s Voyage (Version 0.10.0.09) is Now Live!
Hello everyone! It’s finally time, this is the final big update for The Chaser’s Voyage before we leave Early Access and officially launch the game! We plan to launch around the end of September / the beginning of October, so get excited! This update is no slouch, with a big focus on redoing and finalizing …
The Final Systems Check Update for The Chaser’s Voyage (Version 0.9.0.14) is Now Live!
Hello everyone! Happy New Year (in late March)! We’ve been cramming away at one hell of an update for The Chaser’s Voyage. This update doesn’t contain one single big change like the rest of our big updates, but instead is crammed full of a bunch of random changes we’ve wanted to make for while and …
The Flight Simulator Update for The Chaser’s Voyage (Version 0.8.0.03) is Now Live!
Hello everyone! The Chaser’s Voyage’s Flight Simulator is finally completed and available for you, the players! We’ve been using the Flight Sim for ages to test various things in our game, and from an early point, planned for it to be accessible to players as well. It has been functional for quite a while, but …
Surprise! The Obstacle Revamp Update for The Chaser’s Voyage (Version 0.7.0.05) is Now Live!
Hello everyone! As we were working on the UI finalization of the Flight Simulator, Eos had a devious idea: “Can we have multiple obstacles active at once?” This prompted quite the conversation regarding how we would attempt this (both design wise and implementation wise) and, more importantly, the pros and cons involved. Long story short, …
It’s Finally Here! The Crew Journal Update for The Chaser’s Voyage (Version 0.6.0.06) is Now Live!
Thanks for waiting everyone! As the title says, the Crew Journal Update for The Chaser’s Voyage is FINALLY live! A lot of things delayed our work in real life, but we managed to hunker down and finish what I consider to be the biggest update to The Chaser’s Voyage since we first launched on Early …
Update On the Crew Journal
Hello everyone. Last update I said how were hard at work on the in-game lore for The Chaser’s Voyage, which would take the form of a Crew Journal. Well, here’s some screenshots of what the Crew Journal will look like. As you can see, not every category will be unlocked at …
The Chaser’s Voyage Starmap for 2024
Hello everyone. Cameron and I are back from our winter break and ready to continue our work on (and hopefully finish up) The Chaser’s Voyage this year. So first, let’s go over what we’ve accomplished last year by looking at the Starmap for the game. Last year, we revamped the tutorial, we added …
